|
Options |
Name |
Purpose |
|
#
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AfterGenerateSourceHandler (Object, EventArgs)
|
Event handler for the AfterGenerateSource event of the
BusinessEntityDatasetController
|
|
#
|
CHARACTER BuildClassNames ()
|
Builds a list of the generated class names
|
|
#
|
LOGICAL CheckDirectoriesExist ()
|
Validates that the target folders exists of prompts for create
|
|
#
|
CHARACTER CheckTemplatePath (character)
|
Verifies the path to a template file
|
|
#
|
CHARACTER FindOutputFolder ()
|
Returns the output folder (source code folder for business logic)
|
|
#
|
LONGCHAR GenerateConstructors ()
|
Returns the code for the search constructors
|
|
#
|
GenerateModelClasses ()
|
Generates the Model Classes
|
|
+
|
GenerateModelClasses (dataset)
|
Generates the Model Classes
|
|
#
|
LONGCHAR GenerateModelMethods ()
|
Generates methods for the datasetmodel_generated class
|
|
#
|
GetCustomPropertyNamesHandler (Object, GetCustomPropertyNamesEventArgs)
|
Event handler for the GetCustomPropertyNamesHandler event of the
BusinessEntityDatasetController
|
|
#
|
GetCustomPropertyValuesHandler (Object, GetCustomPropertyValuesEventArgs)
|
Event handler for the GetCustomPropertyNamesHandler event of the
BusinessEntityDatasetController
|
|
+
|
Shutdown ()
|
Method called when the Business Entity Designer will get closed
|
|
+
|
Startup (dataset, BusinessEntityDatasetController, BusinessEntityDesignerForm, UltraToolbarsManager)
|
Method called when the Business Entity Designer is starting and
has loaded the plugin.
|
|
#
|
UpdateSearchConstructors (character)
|
Updates the search constructors in an existing dataset model class
|
|
#
|
ValidateSearchCodeIndexes ()
|
Validates that the indexes flagged with "Default Search Code Generation"
do not cause constructors with duplicate signatures
|