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Navigate to: Methods | Constructors | Events | Properties
Options | Name | Purpose | |
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# | CHARACTER BuildBusinessEntityName (logical, character) |
Builds the name of a Business Entity |
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+ | GenerateBusinessEntities (character, character, character, character, logical, character, character) |
Generates a list of Business Entities |
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+ | GenerateBusinessEntities (character, logical, character, character, character, logical, character, character, logical) |
Generates a list of Business Entities |
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# | GenerateBusinessEntity (handle, character, character, character, character, character, character, character, logical) |
Generates a single Business Entity |
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# | OnStatusChanged (ProcessingStatusChangedEventArgs) |
Raises the StatusChanged |
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# | CHARACTER PathFromPackage (character) |
Translates a package name into a file path |
Options | Name | Purpose | |
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+ | StatusChanged (Object, ProcessingStatusChangedEventArgs) |
Raised when the status of this component changes |
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PROTECTED CHARACTER BuildBusinessEntityName (logical, character)
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PUBLIC GenerateBusinessEntities (character, character, character, character, logical, character, character)
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PUBLIC GenerateBusinessEntities (character, logical, character, character, character, logical, character, character, logical)
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PROTECTED GenerateBusinessEntity (handle, character, character, character, character, character, character, character, logical)
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PROTECTED OnStatusChanged (ProcessingStatusChangedEventArgs)
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PROTECTED CHARACTER PathFromPackage (character)
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PUBLIC StatusChanged (Object, ProcessingStatusChangedEventArgs)
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